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Resembling a SIM card, the "Access Point Exploit" — ApexApex — temporarily modifies the Scanner to multiply AP earned for 30 minutes by 2. This means activating the ApexApex gives the Agent 1 000 AP instead of the regular 500 AP for activating a boost.

While an ApexApex is activated, a thirty minute (30:00) timer is visible on the Scanner. Returning to the Boost category of the inventory carousel allows Agents to extend ApexApex for an additional thirty minutes (30:00), up to two hours (2:00:00). Agents cannot stack ApexApex concurrently (activating two ApexApex gives them an hour of 2x AP, not thirty minutes of 4x AP).

ApexApex are not hackable and are acquired in the Store for Chaotic Matter Units 2 500 CMU, or in an 8-pack for Chaotic Matter Units 15 000 CMU.

An ApexApex is also awarded in the Field Kits of Level 2 up until Level 7.

Strategy[]

When activating an ApexApex, it is recommended to have a plan. Having a plan can potentially give the Agent the most AP they can gather in the least amount of time and effort. For example, an Agent can use the ApexApex:

An ApexApex will double all active AP bonuses during events or otherwise, which increases the potential AP gain even higher. For example, during the yearly anniversary event or the weekly double-AP Tuesday, ApexApex gives a total effect of 4× AP.

Trivia[]

Both the initial announcement and the support page mention 1.25× AP and 1.5× AP variants of the ApexApex, however as of now, no plans have been made public that these variants will actually be added to the Scanner.[1][2]

References[]

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