A Portal Mod (short for Portal Modifier, also simply known as Mod) is a type of item that modifies a Portal. Seven kinds of Mods exist, including three sponsored Mods. Most Portal Mods come in Common, Rare, and Very Rare rarities.
Four Portal Mods can be deployed per Portal, however, only two can be deployed per Agent per Portal. Once deployed, a Mod cannot be removed or upgraded, except when attacked by the enemy faction.
Portal Mods are independent of Resonator deployment and Portal level.
The Agent who deploys a Portal Mod receives 125 Access Points.
Portal Mod Types[]
Mod | Kinds | Description |
---|---|---|
Portal Shield | Mitigates the damage to Resonators from enemy attacks. | |
Force Amp | Rare | Increases the strength (XM drain) of counterattacks upon enemy fire. |
Turret | Rare | Increases the probability of a counterattack. |
Heat Sink | Decreases cooldown time between Hacks and resets the burnout timer for the Agent who deployed it. | |
Multi-Hack | Increases the number of times a Portal can be hacked before burnout occurs. | |
Link Amp | Increases the maximum outgoing Link length from a Portal. SoftBank Ultra Link also increases the maximum number of outgoing Links and increases Link mitigation (shielding). | |
ITO EN Transmuter | Very Rare | Changes the Portal's hack output to either offensive (–) or defensive (+) items. |